Questions and tips for Part 7

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Questions and tips for Part 7

Post  Zesty of Xeniphers on Fri 1 Aug 2014 - 14:19

hello, regarding MT 7. how many INFO are we supposed to get from victor ? i am asking because i got 9 and when asked again this morning, hoping to get # 10 i got # 1 again !   so is there only 9 info or is there a glitch ? if there is a glitch pleeeeeeeease send me the other info in PM. to wait for 9 info all over again oh dear.............. we do not have so much time and patience. thanks a lot

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Questions and tips for Part 7

Post  Mister Magic on Fri 1 Aug 2014 - 17:22

Yes, There are 9 infos from Victor in this part with command "Info". alien 

Your progress are recorded in real time, so that the robot always knows what info you have already received even in case of crash.

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Re: Questions and tips for Part 7

Post  Korovev on Sun 14 Sep 2014 - 14:20

I’ve splitted the original Questions thread in parts, each in its respective section.
You can now ask all your questions for Part 7: GZP3D here. And give answers, too Wink
Please use the spoiler tag if your question contains... spoilers Smile
General questions not related to a specific Part can be asked in the Preamble thread.

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Questions and tips for Part 7

Post  betty1960 on Fri 28 Nov 2014 - 9:37

hello mister magic, try the second marker FMT15 in city, explored all removed dust city tell me where and hidden markers 2 Laughing

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Re: Questions and tips for Part 7

Post  Mister Magic on Fri 28 Nov 2014 - 20:08

betty1960 wrote:hello mister magic, try the second marker FMT15 in city, explored all removed dust city tell me where and hidden markers 2 Laughing

Hello Betty.
There are 2 markers in TCity:
-One above the tent of the plazza
-One on the jetty, behind the wall

alien

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Re: Questions and tips for Part 7

Post  rieser69 on Wed 21 Jan 2015 - 6:45

good morning Mr. Magic,

i can`t find the 4. location Crying or Very sad Crying or Very sad . I have the 3 location in TCity, so i have the coordinates for the 4 location, but i can`t find the right place Sad Sad Sad . I searched in TZero too cyclops cyclops - but nothing pale . Can it be, to find a Tipp with a Code for the teleport at first scratch scratch scratch ?
Please help me Embarassed Embarassed Embarassed .

LG
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Re: Questions and tips for Part 7

Post  Mister Magic on Wed 21 Jan 2015 - 23:50

Hello Rieser69.

if I understand well, you have found the 3 D'ni coordinates in TCity and you want to find the place of a note with those coodinates?

I remind you that D'ni coordinates are available in ALL ages of the City, and not only Ae'gura City. In fact, all places in your City book in your Relto are in the City, and have Dni coordinates!

So, First create a marker quest.
Open your city book in your Relto and go  In each pages. There put a marker and edit the quest to see the coordinates of the marker. You wil surely find the place where you can find the note. Wink

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Re: Questions and tips for Part 7

Post  rieser69 on Sat 24 Jan 2015 - 19:06

Hi Mr. Magic,

i`m on FMT 15, please can you tell me, how i can get the marker near the mountain in TTeledahn and the other marker by the tent in TCity Question

And i have a big problem with my founded marker. I started FMT15 on Wednesday and have found 3 markers, after them i announced me with quit quest Very Happy Very Happy . When I signed up again yesterday, all markers were found to leave Shocked Crying or Very sad Evil or Very Mad . Yesterday i found the next 5 marker and after them i stop FMT 15 and used the command "quit quest" again.
And today, when i signed up again, all markers are gone again affraid affraid affraid . Okay, i`m note all the coordinates on paper, so i have the data.
Now my question to you:
For increase my level, must i start the FMT new and finish it, or is it sufficient only to catch the last two marker Question Question Question


Please help me.


LG
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Re: Questions and tips for Part 7

Post  Mister Magic on Sat 24 Jan 2015 - 21:20

Hello Rieser69,

1. The marker of Teledahn.
Do you remember how you had crossed the drawbridge to go back to prison?
It's the same here. but instead of going down on the wooden walkway, you have to keep jump-running on the hill to the marker.

2. The marker of the tent.
You must first put yourself on the table of the tent, and from there you doing jumpup 7. You'll then be on top of the tent. You just walk to the marker.

3.
About the disappearance of the captured markers, it is a problem which is independent of FMT. This stems from the Cyan server.
But it does not matter if you have written the data they contain.
About your progress, you should not start the whole FMT15, finds the last two markers. Then you can solve the puzzle. It is at this point that your level of experience will progress.

alien

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Re: Questions and tips for Part 7

Post  rieser69 on Sun 25 Jan 2015 - 7:34

good morning Mr. Magic,

many, many, many Thank`s for your very fast help Very Happy Very Happy Very Happy Very Happy Very Happy . YOU ARE THE BEST daccord daccord daccord daccord daccord daccord Exclamation Exclamation Exclamation Exclamation

lg
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Re: Questions and tips for Part 7

Post  Peke on Thu 26 Mar 2015 - 6:56

Dear Michel I love you  
Thank you for letting me play a game from a continuance. cheers

However, I remembered it.
It is the early stage of Treasure Zero.
In fact, I do not yet find this. Crying or Very sad

Spoiler:
ZI000

Please tell me where this place is.

Oh, to trip at such early stages!! ...../doh
I am ashamed. Embarassed Embarassed Embarassed

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Re: Questions and tips for Part 7

Post  Mister Magic on Thu 26 Mar 2015 - 9:53

Hello Peke.

This code is a part of the entire code your received by Yeesha at the end of the previous stage (TCleft).
I remind you complete code:


Spoiler:

0 265 -5 ZI000 DOOR


0 265 -5 is a DROPMETO Code
DOOR is the place you must use the code ZI000



With that you can begin TZero correctly !
alien

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Re: Questions and tips for Part 7

Post  Peke on Thu 26 Mar 2015 - 12:51

Merci Michel I love you I love you

Is it right in this?
Spoiler:
(08/13 07:58:31) To Mimi Treasure: ZI000
(08/13 07:58:32) From Mimi Treasure: Victor cries from inside: "I said you if you want talk to me open the door, otherwise say NOTHANKS !"
(08/13 08:00:50) To Mimi Treasure: nothanks
(08/13 08:00:51) If you want speak to me later, please open the door Treasure Peke

Cool

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Re: Questions and tips for Part 7

Post  Mister Magic on Thu 26 Mar 2015 - 16:56

Yes Peke, but try command: OPENDOOR alien

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Question about FMT15

Post  Peke on Mon 30 Mar 2015 - 13:52

Is a technique of Skydiving necessary to capture this Marker?
Spoiler:
in Treasure Cleft
In that case, I do not know the procedure. scratch

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Re: Questions and tips for Part 7

Post  Mister Magic on Mon 30 Mar 2015 - 16:16

Hello Peke.

I remind you that no skydiving technique is necessary in ALL the FMT !


To get the FMT15 marker in TCleft:
First send a bot to TCleft, then uses the same process you used to get the photo in the tree. Inside, walk along the fence to capture the marker.
alien

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Re: Questions and tips for Part 7

Post  Peke on Mon 30 Mar 2015 - 19:35

I love you I love you Merci Michel I love you I love you 

However, I do not have the photograph, because I started a game from TZero. Embarassed
Was the photograph a thing to obtain in TCleft?

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Re: Questions and tips for Part 7

Post  Mister Magic on Mon 30 Mar 2015 - 20:37

Hello Peke

In Part 6, to TCleft, you've certainly got the race FMT13 markers that allows you to see how to get over the barrier of the cleft.

Behind this barrier, there is a tree in which there is a picture that shows how to go to the imager. (command SEARCH near the tree)

If you not have the FMT13 race, returns to TCleft and PM the bot :WOT


Then you can capture the marker FMT15 quest.

alien

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Re: Questions and tips for Part 7

Post  Peke on Wed 1 Apr 2015 - 23:27

I love you I love you Merci encore une fois Michel I love you I love you

When you came back here, I would like the answer of this question. Wink

1) When I captured Marker 1, in FMT15, how should I check AGZP?
2) Is there a numerical slight difference in the coordinate of AGZP which each Marker has?
3) I may want you to teach a capture method of Marker 5. Embarassed
Mister Magic wrote:1. The marker of Teledahn.
Do you remember how you had crossed the drawbridge to go back to prison?
It's the same here. but instead of going down on the wooden walkway, you have to keep jump-running on the hill to the marker.

Be good rest for a Bots and you. Very Happy

Peke
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Re: Questions and tips for Part 7

Post  Mister Magic on Mon 6 Apr 2015 - 17:14

Hello Peke.

First, I remind you that you must be with a bot in the same age where you capture a marker of this quest.
When you capture a marker, place yourself on it's middel (reset the game if necessary) and PM the bot AGZP to know your absolute position.

Be carreful :  the coordinates given by the captured marker are D'NI Coordinates  and the coordinates given by the AGZP command are ASOLUTE coordinates

D'ni coordinates are available only in the City. Absolute coordinates can be saw in ALL ages !

If you want more explanations abouit coordinates, look at the special post here: http://magicworlds.actifforum.com/t810-part-7-the-treasure-of-great-zero-gzp3d

Can you remember me where is the marker 5 ?

alien

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Re: Questions and tips for Part 7

Post  Peke on Tue 7 Apr 2015 - 9:25

Be careful :  the coordinates given by the captured marker are D'NI Coordinates  and the coordinates given by the AGZP command are ABSOLUTE coordinates

Ah!!
I feel like having understood this little by little. Surprised
Yes, yes, if it is City, the coordinate is displayed by KI.
Ok. I thank for your advice. Very Happy

Can you remember me where is the marker 5 ?
Treasure Teledahn? scratch

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Re: Questions and tips for Part 7

Post  Mister Magic on Wed 8 Apr 2015 - 9:36

Hello Peke


The marker of Teledahn.
Do you remember how you had crossed the drawbridge to go back to prison?
It's the same here. but instead of going down on the wooden walkway, you have to keep jump-running on the hill to the marker.


alien

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Re: Questions and tips for Part 7

Post  Peke on Wed 8 Apr 2015 - 20:38

cheers Woooooooooow cheers

daccorddaccorddaccorddaccorddaccord
alienalienalienalienalien
Micheeeeeeeel I love you

Thank you very much for your kindness!!

Peke
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Re: Questions and tips for Part 7

Post  Peke on Sun 12 Apr 2015 - 4:58

Micheeeeeeeeeel I love you

Everybody did it well. Shocked Shocked Shocked
When I do it, I am transferred to the other side of the mountain. rire rire rire

If a party of the next week is over and calms down, I would like the instruction about this again.
Embarassed Embarassed Embarassed
Crying or Very sad Crying or Very sad Crying or Very sad

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Re: Questions and tips for Part 7

Post  Mister Magic on Sun 12 Apr 2015 - 10:43

If you pass through the mountain, it is because you are too high when you jump-run parallel to the bridge. It is only at the very end that you can go up to the marker. There you will not fall into the void!
alien

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Re: Questions and tips for Part 7

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