Magicgame11

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Magicgame11

Post  LuMagic on Sun 19 May 2013 - 17:39

Magicgame11 is the first adventure game that combines the magic of bots and classic skydiving.

The story takes place at Magic Kemo but you have to go to other ages to capture some markers.
At Kemo you could use the magic commands to play.
In other ages, the markers are placed so that you can capture with skydiving techniques.
However, if you don't really know the skydiving techniques then you have to wait that a bot will be stand in those ages to capture the markers.


To send your codes you must be stood in Magic Kemo where the bot is standing.
Don't do it from another age because the bot will not understand you. Shocked Wink


Here's the story:

During a violent storm at Magic Kemo, several objects of this age were ejected in other ages or have been altered.
Your mission is to find them and bring back them to their proper place in Kemo.
Fortunately, the bots were able to locate them and they will help you bring back them.
They placed coded markers. You must send them to the bot which stands in Kemo.
In addition, we saw that these objects were located almost always near of similar objects.

When all objects will have been replaced or repaired, you will have the opportunity to travel in a magical way in the four caves bahro of Minkata, pods, pots and blue spirals and Delin Tsogal.
The clothes will be active and all magic commands will be available to visit these caves.


However, an additional challenge is waiting you.

There are many other markers in several ages that will allow you to enhance your experience.
Whenever an object will be brought back at Kemo, the robot will tell you how many experience markers you can find.

These markers, as mentioned above, can all be captured with the skydiving , or with the help of magical commands when the bot stands in this age.
Know that more a marker is difficult to capture in skydiving mode, more it will earn you experience points.


It's up to you now!
Everything starts at Kemo. Sit exactly where Mister Magic is sitting and send to the bot the code : Startgame11



Your adventure begins here. Follow the instructions given by the bot which is standing at Kemo.


Your game is saved as and when you progress. You can always resume your quest where you stopped it.
You can just bring back the lost objects and catch the experience markers later.
Note that if you send a code of experience while the linked object has not yet been brought back to Kemo, the bot will refuse this code. affraid

You can, at any moment, know your progress by sending to the bot the command : SCORE.
It will tell you where you are in the adventure.

You can, if you wish, reset your game by sending to the bot the command : ResetMG11.

Be carefull!
This command (
ResetMG11) is irreversible because it resets your backup to zero.
This command is useful only if you do not know where you stopped the game or/and if you want to do again the MG11.
Do not forget also to reset the markers race.


Hint:
As some instructions will be given in tchat, I suggest you use the / startlog before playing.
Thus, you can review the instructions given by the bot if your tchat is too fast

As you can see, this game is longer than the previous.
It is also more complex in its puzzles and you'll definitely need help at a time when another.
That is why you will find a special help section.
If you get stuck, send your question in this section.
Another player can probably help you.
Otherwise Yoofy, Mister Magic's companion will give you a hint! Laughing


Have Fun! Very Happy


Last edited by LuMagic on Sun 19 May 2013 - 18:17; edited 1 time in total

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Date d'inscription : 2013-02-09
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MG11 Help.

Post  LuMagic on Sun 19 May 2013 - 17:42

If you need help for this game, send your questions here in a "reply mode" to this post.
If another player has already found the answer to your question, he will write here also .
Otherwise Yoofy, Mister Magic's companion will give you a hint. Laughing




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Re: Magicgame11

Post  LuMagic on Mon 20 May 2013 - 13:45

Re: Magicgame11

Mister Magic Yesterday at 11:30 pm
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Few tips

1. As long as an object has not been put back, you can always send the last object code to the bot so as to read again that the bot said to you about this object.

2. A code that starts with a number is always a code of experience. In reverse, a code that does not start with a number is an object code to bring back.

3. Do not forget to type the command / startlog before playing in order to review the messages sent by the bot and the markers in the backup on your hard drive in the file chat.0.log

4. A code of experience can be sent anywhere in Magic Kemo but an object code should generally be sent from a specific place to be validated.
The robot will tell you where you should stand in to send your object codes.
But remember that a code of experience will be validated only if the object to which it relates was first seen in Kemo.
Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven Like a Star @ heaven

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Messages : 541
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Re: Magicgame11

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